Results
(a) A pedagogical framework for Physical Literacy
A conceptual framework was created for the development of the Physical Literacy
learning material for students and teachers.
For the Consolidated report of the Teaching and Learning pedagogical framework for
Physical Literacy report, click here.
(b) Physical Literacy e-book
The e-book includes 8 learning activities for Physical education students. This e-book can be used by Higher Education Institutions as part of the future Physical education teachers preparation.
Download the Guidebook For Physical Education Teachers.
Green, N., Vašíčková, J., Christodoulides, E., & Tsivitanidou, O. (Eds.). (2024). Understanding and developing physical literacy in physical education: A guidebook for physical education teachers. ePhyLi Project. (Contributing authors: Green, N., Vašíčková, J., Christodoulides, E., Tsivitanidou, O., Carraro, A., Poláková, M., Zito, V., & Marković, M.). Creative Commons Attribution–NonCommercial–NoDerivatives 4.0 International. ISBN 978-9925-8146-0-2
The e-book is available in:
(c) Digital Game
A software application in the form of a mobile app was developed, supported on
three platforms: Android, iOS, and Web.
App download links:
(d) e-Platform
An e-platform was developed with interactive learning materials and a gamified
approach for the promotion of the Physical Literacy among university students and
other beneficiaries (e.g. primary school teachers etc). The e-platform hosts the e-
book, 2 comic books and 3 interactive learning units.
ePhyLi Platform


