Results
(a) A pedagogical framework for Physical Literacy
A conceptual framework was created for the development of the Physical Literacy learning material for students and teachers.
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For the Consolidated report of the Teaching and Learning pedagogical framework for Physical Literacy report, click here.
(b) Physical Literacy e-book
The e-book includes 8 learning activities for Physical education students. This e-book can be used by Higher Education Institutions as part of the future Physical education teachers' preparation.
The e-book is available in:
(c) Digital Game
A software in the form of mobile app will be developed and supported in three platforms Android, iPhone, and Web.
(d) e-Platform
An e-platform will be developed with interactive learning materials and a gamified approach for the promotion of the Pysical Literacy among university students and other beneficiaries (e.g. primary school teachers etc). The e-platform will host the e-book, 2 comic books and 3 interactive learning units.