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Results

(a) A pedagogical framework for Physical Literacy
A conceptual framework was created for the development of the Physical Literacy
learning material for students and teachers.
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For the Consolidated report of the Teaching and Learning pedagogical framework for
Physical Literacy report, click 
here.

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(b) Physical Literacy e-book
The e-book includes 8 learning activities for Physical education students. This e-
book can be used by Higher Education Institutions as part of the future Physical
education teachers preparation. 
The e-book is available in:

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(c) Digital Game
A software application in the form of a mobile app was developed, supported on
three platforms: Android, iOS, and Web.

App download links:

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(d) e-Platform
An e-platform was developed with interactive learning materials and a gamified
approach for the promotion of the Physical Literacy among university students and
other beneficiaries (e.g. primary school teachers etc). The e-platform hosts the e-
book, 2 comic books and 3 interactive learning units.

ePhyLi Platform

Safe Workout
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Funded by the European Union. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the European Education and Culture Executive Agency (EACEA). Neither the European Union nor EACEA can be held responsible for them. [Project number: 101089928]

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